Sony Interactive Entertainment wants to trademark a system that tracks particular in-game virtual assets. In 2021, the company submitted a patent application for the system.
Unfortunately, the World Intellectual Property Organization (WIPO) rejected the patent. The organization said the application of the concept was not practical.
Sony Interactive Entertainment, a Japanese-based gaming giant, wants to adopt blockchain technology in gaming. Last week, the World Intellectual Property Organization revealed the gaming firm submitted a patent filing in 2021.
In addition, the filing details technologies and techniques for developing, tracking, modifying, authenticating, and sending digital assets in a video game.
Furthermore, it explains in general terms how the system would produce new blocks. These new blocks would represent changes in a digital asset’s history.
It also demonstrated how such a mechanism would improve the functions of in-game assets. Nevertheless, the patent office has rejected the application.
The agency stated that Sony failed to showcase a practical application of its idea. It added that Sony would have to update or modify the patent application before it is approved.
Paul Coble, an intellectual property attorney for Harris Bricken Sliwoski, stated that this application could take a while before the WIPO accepts it.
“This patent can take a long time before the WIPO endorses it. It is also possible that Sony might even abandon the application,” he stated.
Coble advised companies that want to implement blockchain-powered game assets to monitor patent applications. However, he noted that there is no need to panic as the sector is still novel.
Sony Considers Using Blockchain In Managing Music Copyright
Meanwhile, Sony has investigated the usage of blockchain technology in the past. Then, the company wanted to use it for music copyright education and management.
However, this is the first instance where Sony wants to integrate blockchain technology into gaming. Other gaming powerhouses have also taken similar stances.
Square Enix and Bandai Namco have shown keen interest in NFTs and blockchain technology.
The company’s gaming division still maintains skepticism over blockchain technology and NFTs. In July, Mojang Studios, which Microsoft purchased in 2014, issued a statement.
The statement noted that the company does not support integrating blockchain technologies and NFTs into gaming. According to the statement, Mojang believes NFTs could bring bias into gaming.
Also, it could establish a culture of uneven access inside the game. For example, some users would have access to better gadgets than others because they can afford them.
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